Python


I am a 3D Artist with 4+ of experience in 3D modeling, texturing and rendering. Specialize in environment art, creation of textures, vegetation and props. I have worked on architectural visualization, advertising, games and the animation industry.
I have taken courses on programming, video game development and currently, Pursuing a degree in Computer Engineering. Really enjoy exploring new technologies and software to create new experiences and improve processes.
Multitasking Abilities
Attention to Detail
Organizational Skills
Multitasking Abilities
Professionalism
Python
Adobe Photoshop
Autodesk Maya
Substance Designer
Substance Painter
Godot